Sections of Interest

Features/Ideas List

Here's where the Current Project's confirmed features and possible feature ideas will be listed.
Updates will be as often as possible.


 Current Project: "Monster Raising"
(Final name to be decided)

Confirmed Features 
  • 5 Life Stages: Infant > Young > Adolescent > Adult > Elder
  • 6 Different Species: Draconic, Insectoid, Bestial, Avian, Aquatic, and Construct Monsters
  • Stat-based growth patterns for monsters, gradually altering their over all appearance and behavior
  • Players and their monster will venture about the world together, taking on quests as a team
  • 3 Different starting routes and faction conflicts - Side with an All-human militia, monster worshiping village, or fend for yourself
  • At the Adolescent stage, players can ride their monster for faster travel - or Fly/Dive on them, with the right growth
  • Many large areas to traverse, explore, and survive in
  • Active NPCs that will roam the lands, trying to survive from each other and you
  • A Monster Olympics, where you can pit you monster against others in athletic challenges

Ideas Under Consideration
  • Control an Army of various units - from Human to Monster units of varing specialties and purposes
  • Fight towering Great Elder Monsters by Flying around, Swimming beneath , or even Cimbing the side of them
  • Have a team of monsters to make venturing easier and more rewarding
  • Online play (once the main project is finished)